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SudokuSolver

Auteur: Maarten - 20 februari 2009 - 13:41 - Gekeurd door: Koen - Hits: 2406 - Aantal punten: 1.63 (4 stemmen)



Zoals de titel reeds zegt is dit een klasse die in staat is eenvoudige sudoku's op te lossen (= de standaard vierkante versie).

Wie de regels van sudoku niet kent kan deze gemakkelijk terugvinden op internet, maar de basisregel is als volgt: een getal, van 1 tot 9, mag slechts 1 keer in zijn rij, kolom en vierkant (3x3) voorkomen.

Bij het meegeven van een sudoku dienen de waarden die we nog niet kennen 0 te zijn. Het script loopt door de puzzel tot alle nullen weggewerkt zijn.

Er zit een kleine main-klasse bij om het gebruik ervan aan te tonen.

Code:
SimpleSudokuSolver.java
  1. package sudokusolver;
  2.  
  3. import java.util.ArrayList;
  4.  
  5. /**
  6.  * The idea of this sudokusolver is simple.
  7.  * It loops trough every zero in the puzzle and
  8.  * tries flll in every number from 1 to 9.
  9.  * There can only be one possibility - if two ore more
  10.  * numbers are possible, it just skips that value and
  11.  * jumps to the next zero. When the first loop is complete,
  12.  * at least one number should be filled in. If that isn't
  13.  * the case, it is not solvable.
  14.  * The solver will then keep looping trough the puzzle until
  15.  * all answers are found. If it loops once trough the puzzle
  16.  * without filling in at least one number, it's also unsolvable.
  17.  *
  18.  * @author Maarten Ureel
  19.  * @version 1.0
  20.  */
  21. public class SimpleSudokuSolver {
  22.  
  23. public static int[][] solve(int[][] sudoku) throws UnsolvableSudokuException {
  24. boolean solvedSomething = false;
  25.  
  26. // As long as there is a zero present, keep trying
  27. while (!solved(sudoku)) {
  28. for (int row = 0; row < sudoku.length; row++) {
  29. // Loop trough all rows
  30. for (int col = 0; col < sudoku[row].length; col++) {
  31. // Loop trough the columns in the row
  32. if (sudoku[row][col] == 0) {
  33. ArrayList<Integer> possibilities = new ArrayList<Integer>();
  34.  
  35. // Loop trough all possibilitis, eliminate those
  36. // that aren't possible
  37. for (int i = 1; i <= 9; i++) {
  38. // Check 1: see if the number is already in this row
  39. if (!getRow(sudoku, row).contains(i) &&
  40. !getColumn(sudoku, col).contains(i) &&
  41. !getSquare(sudoku, row, col).contains(i)) {
  42. possibilities.add(i);
  43. }
  44. }
  45.  
  46. if (possibilities.size() == 1) {
  47. // There is only one possibility - so it's a good one :)
  48. sudoku[row][col] = possibilities.get(0);
  49. solvedSomething = true;
  50. }
  51. }
  52. }
  53. }
  54.  
  55. if(!solvedSomething) {
  56. throw new UnsolvableSudokuException();
  57. }
  58. solvedSomething = false;
  59. }
  60.  
  61. return sudoku;
  62. }
  63.  
  64. public static void print(int[][] sudoku) {
  65. for (int row = 0; row < sudoku.length; row++) {
  66. // Divide in blocks
  67. if (row % 3 == 0 && row != 0) {
  68. System.out.println();
  69. }
  70.  
  71. for (int col = 0; col < sudoku[row].length; col++) {
  72. // Divide in blocks
  73. if (col % 3 == 0 && col != 0) {
  74. System.out.print(" ");
  75. }
  76.  
  77. System.out.print(sudoku[col][row] + " ");
  78. }
  79. System.out.println();
  80. }
  81. }
  82.  
  83. private static boolean solved(int[][] sudoku) {
  84. for (int row = 0; row < sudoku.length; row++) {
  85. // Loop trough all rows
  86. for (int col = 0; col < sudoku[row].length; col++) {
  87. // Loop trough the columns in the row
  88. if (sudoku[row][col] == 0) {
  89. // Not yet solved - stop finding out
  90. return false;
  91. }
  92. }
  93. }
  94.  
  95. // There was no false returned (zero present), so it's solved!
  96. return true;
  97. }
  98.  
  99. private static ArrayList<Integer> getRow(int[][] sudoku, int rowNumber) {
  100. ArrayList<Integer> row = new ArrayList<Integer>();
  101. for (int i = 0; i < sudoku[rowNumber].length; i++) {
  102. row.add(sudoku[rowNumber][i]);
  103. }
  104. return row;
  105. }
  106.  
  107. private static ArrayList<Integer> getColumn(int[][] sudoku, int columnNumber) {
  108. ArrayList<Integer> col = new ArrayList<Integer>();
  109.  
  110. // Loop trough all rows and add the number in the given column
  111. for (int row = 0; row < sudoku.length; row++) {
  112. col.add(sudoku[row][columnNumber]);
  113. }
  114.  
  115. return col;
  116. }
  117.  
  118. private static ArrayList<Integer> getSquare(int[][] sudoku, int rowNumber, int columnNumber) {
  119. ArrayList<Integer> square = new ArrayList<Integer>();
  120.  
  121. // Define the upperleft corner of the square
  122. rowNumber = (int) Math.floor(rowNumber / 3) * 3;
  123. columnNumber = (int) Math.floor(columnNumber / 3) * 3;
  124. int rowMax = rowNumber + 3;
  125. int colMax = columnNumber + 3;
  126.  
  127.  
  128. // Fill
  129. for (int row = rowNumber; row < rowMax; row++) {
  130. for (int col = columnNumber; col < colMax; col++) {
  131. square.add(sudoku[row][col]);
  132. }
  133. }
  134.  
  135. return square;
  136. }
  137. }


UnsolvableSudokuException.java
  1. package sudokusolver;
  2.  
  3. /**
  4.  *
  5.  * @author Maarten Ureel
  6.  */
  7. class UnsolvableSudokuException extends Exception {
  8.  
  9. public UnsolvableSudokuException() {
  10. super("The given sudoku is not solvable by this solver...");
  11. }
  12.  
  13. }


Main.java
  1. package sudokusolver;
  2.  
  3. /**
  4.  *
  5.  * @author Maarten Ureel
  6.  */
  7. public class Main {
  8.  
  9. public static void main(String[] args) {
  10. int row1[] = {0, 0, 0, 0, 0, 0, 0, 0, 0};
  11. int row2[] = {3, 6, 7, 8, 0, 1, 0, 2, 0};
  12. int row3[] = {9, 0, 2, 0, 0, 5, 3, 0, 1};
  13.  
  14. int row4[] = {5, 0, 0, 0, 9, 0, 0, 0, 8};
  15. int row5[] = {0, 0, 0, 7, 0, 4, 0, 0, 0};
  16. int row6[] = {4, 0, 0, 0, 5, 0, 0, 0, 2};
  17.  
  18. int row7[] = {0, 0, 5, 1, 0, 0, 9, 0, 4};
  19. int row8[] = {0, 9, 0, 4, 0, 2, 7, 1, 5};
  20. int row9[] = {0, 0, 0, 0, 0, 0, 0, 0, 0};
  21.  
  22. int[] sudoku[] = {row1, row2, row3, row4, row5, row6, row7, row8, row9};
  23.  
  24. System.out.println("Before: ");
  25. SimpleSudokuSolver.print(sudoku);
  26. sudoku = SimpleSudokuSolver.solve(sudoku);
  27. System.out.println("After: ");
  28. SimpleSudokuSolver.print(sudoku);
  29. }
  30.  
  31. }
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